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int | AddSkidMark (Vector3 pos, Vector3 normal, float intensity, int lastIndex, float markWidth) |
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Vector3 | addSmoke (Vector3 pos, Vector3 normal, float intensity, Vector3 wheelVelo, float slipVelo, Vector3 lasSmoke, float lastEmitTime, float radius, bool wheelspin, bool isShuriken) |
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Vector3 | addGrass (Vector3 pos, Vector3 normal, float intensity, Vector3 wheelVelo, Transform w, Vector3 lasSmoke, float lastEmitTime, bool isShuriken) |
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Vector3 | addPowder (Vector3 pos, Vector3 normal, float intensity, Vector3 wheelVelo, Transform w, Vector3 lasSmoke, float lastEmitTime, bool isShuriken) |
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Vector3 | addParticle (Vector3 pos, Vector3 normal, float intensity, Vector3 wheelVelo, IRDSWheel wheel, Vector3 lasSmoke, float lastEmitTime, int materialIndex, int particleIndex, bool isShuriken) |
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